#################################################
#
#   This file was written by James Lehman.
#   creator of LaserBoy,
#
#   the free, multiplatform laser display
#   application that reads this format.
#
#   <james@akrobiz.com>
#   Extra Stimulus Inc., Akron, Ohio USA
#   http://laserboy.org/
#
#   ASCII format version: LaserBoy-txt-09-07-2022
#
#################################################

#math  normalize_frames_individually  yes

math  to_space            1.0
math  hues_span_factor    1.0
math  hues_shift          7

math bmp_line_width       1
math bmp_render_vectors   yes
math bmp_render_vertices  no
math disable_bmp          yes

#------------------------------------------------
#math  P0                  0.0  -4.125 0.0
#math  P1                  9.25  3.0   0.0
#math  rectangular_grid_x_units  0.125
#math  rectangular_grid_y_units  0.125
#math  rectangular_grid_xy
#math  store grid

#------------------------------------------------
math  duration          1.0
math  iterations        500

math  LBO1 amplitude    2.5
math  LBO1 frequency    1.0

math  oscillator

#------------------------------------------------
math  factor   0.0   0.0   0.0
math  factor_  1.0   1.0   1.0
math  scale_acceleration  -1.0

math  scale_
math  store swish

#------------------------------------------------
math  still_frames      500
math  duration          300
math  iterations        50000

math  LBO1 amplitude    1.0
math  LBO1 frequency    3.506
math  LBO1 offset       2.0

math  polar

#------------------------------------------------
math  rotation 0.0   0.0   0.0
math _rotation 0.0   0.0   1.0

math _rotate

#------------------------------------------------
math  factor   0.0   0.0   0.0
math  factor_  1.0   1.0   1.0
math  scale_acceleration   1.0

math  scale_

#------------------------------------------------
math  recall swish
math  add
math  color_span_hues

#------------------------------------------------
#math  recall grid
#math  swap
#math  composite

#------------------------------------------------
#math  P0       4.625  -0.5625   0.0
#math  P1       4.625  -0.5625   0.0
#math _P0       0.0    -4.125    0.0
#math _P1       9.25    3.0      0.0
#math _clip

#------------------------------------------------
math  render

#math  save_as_bmp turkey 1920 1080

# ffmpeg -r 16 -f image2 -s 1920x1080 -i turkey_%06d.bmp -vcodec libx264 -crf 25 -pix_fmt yuv420p turkey.mp4

#################################################
#################################################
